"Phrases"
{
	"Played sound to target"
	{
		"#format"		"{1:t}"
		"en"			"播放音樂給 {1}"
	}
	
	"Burn player"
	{
		"en"			"燃燒玩家"
	}
	
	"FireBomb player"
	{
		"en"			"把玩家變成燃燒彈"
	}
	
	"Freeze player"
	{
		"en"			"冰凍玩家"
	}
	
	"FreezeBomb player"
	{
		"en"			"把玩家變成冰凍彈"
	}	
	
	"TimeBomb player"
	{
		"en"			"把玩家變成定時炸彈"
	}	
	
	"Beacon player"
	{
		"en"			"點玩家燈"
	}
	
	"NoClip player"
	{
		"en"			"設置 NoClip 玩家"
	}
	
	"Blind player"
	{
		"en"			"把玩家變成瞎子"
	}
	
	"Drug player"
	{
		"en"			"給玩家下毒藥"
	}
	
	"Gravity player"
	{
		"en"			"改變玩家重力指標"
	}
	
	"Blind amount"
	{
		"en"			"致盲到何程度?"
	}
	
	"Fully blind"
	{
		"en"			"全盲"
	}
	
	"Half blind"
	{
		"en"			"半盲"
	}
	
	"No blind"
	{
		"en"			"不盲"
	}
	
	"Gravity amount"
	{
		"en"			"改重力指標為多少?"
	}
	
	"Gravity Very High"
	{
		"en"			"超高重力"
	}
	
	"Gravity High"
	{
		"en"			"高重力"
	}
	
	"Gravity Normal"
	{
		"en"			"常規重力"
	}
	
	"Gravity Low"
	{
		"en"			"低重力"
	}
	
	"Gravity Very Low"
	{
		"en"			"超低重力"
	}
	
	"Set target on fire"
	{
		"#format"		"{1:t}"
		"en"			"把  {1} 燃燒了."
	}
	
	"Toggled FireBomb on target"
	{
		"#format"		"{1:t}"
		"en"			"觸發 {1} 身上的燃燒彈."
	}	

	"Froze target"
	{
		"#format"		"{1:t}"
		"en"			"冰凍了 {1}."
	}
	
	"Toggled FreezeBomb on target"
	{
		"#format"		"{1:t}"
		"en"			"觸發 {1} 身上的冰凍彈."
	}	
	
	"Toggled beacon on target"
	{
		"#format"		"{1:t}"
		"en"			"觸發 {1} 身上的燈."
	}
	
	"Toggled TimeBomb on target"
	{
		"#format"		"{1:t}"
		"en"			"觸發 {1} 身上的定時炸彈."
	}

	"Toggled noclip on target"
	{
		"#format"		"{1:t}"
		"en"			"設置玩家 {1} 有NoClip能力."
	}
	
	"Toggled drug on target"
	{
		"#format"		"{1:t}"
		"en"			"觸發 {1} 身上的毒藥."
	}	
	
	"Set blind on target"
	{
		"#format"		"{1:t}"
		"en"			"使 {1} 致盲."
	}
	
	"Set gravity on target"
	{
		"#format"		"{1:t}"
		"en"			"更改 {1} 的重力指標."
	}	
	
	"Till Explodes"
	{
		"#format"		"{1:s},{2:d}"
		"en"			"還有 {2} 秒鐘後 {1} 就要爆炸."
	}
}
