Creation Master 14
GUI based Editor for FIFA 14
A FIFA Master project www.fifa-master.com
WARNING! – Editing FIFA 14 could damage your installation of FIFA 14. It is strongly recommended that you make back-up of your FIFA 14 files before to start editing.
In the main menu you can find “UG Content” with two submenus: “Import DB Only” “Import DB and Kits” and “Import KITS only”. Before to use this feature you have to download from the Creation Center of EA Sports a team or a league. It is saved as a file in your “Document\FIFA 14” folder with a name UG.. something.
Click UG Content – Import DB and KITS, select the UG file and just wait. It takes some time to create all the kits but at the end you will see the content of the UG file importent in your database.
If you want just to take a quick look, select “Import DB only”, it is much faster and you can later “import KITS only” or just exit without saving.
Often UG content are not very well tuned, for example all the players could be overestimated. There is a new feature that allows you to increase or decrease the skills of all the players of a team (in the Team Form) or all the players of a league. (In the League Form)
According to the current knowledge of FIFA 14 behavour it is possible to play a league in career only if the id of the league is one of the original leagues present in FIFA 14. Instead there is no limitation if you just want to simulate the league or play it in Tournament mode. This new feature allows to switch quicly the ids of two leagues, for example I have created the new Greek League and I want to play it instead of Airtricity League. Select Super League in the League form, in the box “Switch League Id” select Airtricity League and then click the big button with the two arrows.
This is the major news of CM14 and it is quite complex. I will drive you through the main feasture with an example: I supporse to have already created a new league for Greece and now we are going to edit the tournament structure.
Create Greece Country in the tournament structure
First select UEFA and then click “Add Nation” button
Select the Database Country “Greece”
Change the 4 chars name to “GREE”
Set weather
Select Portugal and click the “Copy Weather Button”
Select Greece and click the “Paste Weather Button”
Add the league trophy
Select “Eredivisie” and click the “Copy Trophy button”
Select back Greece, in the combo Box select “Super League” as the target league then click the the “Paste Trophy Button”
now we have to adjust some data manually:
in the Trophy Structure page entry Short and Long Name
in the Trophy Ranking Table page select the initial teams
In the Trophy Graphics page
we can skip this for the moment and load the graphics later. FIFA 14 will provide default graphics instead.
Add the National Cup
We can repeat the same steps we did for adding the league trophy for adding the national cup trophy, just select the national cup from Holland and do the same stesps
When using Open - FIFA 14 the program crashes or it appears the message “fifa.fat not found”
Probably you do not have a regular installation of FIFA 14, try using Open - Select All
Can CM14 open XBOX files ?
CM 14 is for editing PC version, XBOX is not supported.
When using CM14 I cannot see players or team previously modified with FIFA 14 internal editor
Editing with CM 14 and in-game editing are incompatible. This is not a bug, it is the way FIFA 14 works. When you start to edit with CM14 you should remove squad files from the folder Document\FIFA 14. You can make in-game editing on a version of FIFA modified with CM14 but, if you use CM14 again, you are going to lose all your in-game editing.
Can I import files from previous FIFA versions, like head models or textures ?
No. Rx3 file format in FIFA 14 is different, therefore you cannot import directly any Rx3 file from FIFA 13 like 3D model or textures. You can instead import bitmaps.
I change the order of the bench players and save but, when I reopen, the order is not saved.
In the databsae all the bench players have the same description, there is no way to discriminate the order in the bench.
Some boots and some balls do not have a name but appear as a geneirv Shoes n. X or Ball n. Y.
Those are shoes (or balls) present in the game but not described by a string in the language database. You can add it.
Why can I only work with the default squads and not the updated ones?
CM modifies the default database of FIFA so everytime you create your own squad file or download a squad update from EA, the game will use it instead of the default database and you cannot see your changes in game.
More: everytime you modify the default database all the files created with a previous database become unusable and the game ask you if you want to delete
Which files I need to backup for my edited data to remain?
CM14 works with the files in these folders:
Game\data\db
Game\data\loc
Game\dlc\dlc_FootballCompEng\dlc\FootballCompEng\data\compdata
Creation Master 14 (CM14) is freeware and is provided 'as-is', without any expressed or implied warranty. In no event will the author(s) be held liable for any damages arising from the use of this software.
Thanks to all the Beta Testers.
Version 14.0: First release
KNOWN PROBLEMS:
The FIFA 14 tournament systems has some limitations:
In order to play in career a new league, you must assign to the new league the id of one if the original leagues. There is some activity in the Community in order to find a workaroubd for this problem.
The number of entries in the compeobj.txt file is limited to a number in the range 1760-1780 the actual value is not known. When you reach this limit the game crashes at the beginning of a new career. The only way to avoid this, at the moment, is to reduce the number of competitions.
Also the schedule.txt has a limitation that is around 5000 entries.
If a Country is not in the scout.ini file (in the Game\dlc\dlc_FootballCompEng\dlc\FootballCompEng\data folder) you cannot play a league in that Country. This is the case for example of Ukraine. The file must be edited manually.
Other files the same folder that may require manual editing are:
internationals.txt
transfers.ini
transfer.ini
internationals.txt