local STRINGS = GLOBAL.STRINGS
local Ingredient = GLOBAL.Ingredient
local RECIPETABS = GLOBAL.RECIPETABS

PrefabFiles = {
	"coraline",
	"pruners",
}

ComponentFiles = {
}

Assets = {
    Asset( "IMAGE", "images/saveslot_portraits/coraline.tex" ),
	Asset( "ATLAS", "images/saveslot_portraits/coraline.xml" ),
	
    Asset( "IMAGE", "images/selectscreen_portraits/coraline.tex" ),
	Asset( "ATLAS", "images/selectscreen_portraits/coraline.xml" ),
	
    Asset( "IMAGE", "images/selectscreen_portraits/coraline_silho.tex" ),
	Asset( "ATLAS", "images/selectscreen_portraits/coraline_silho.xml" ),
	
    Asset( "IMAGE", "bigportraits/coraline.tex" ),
	Asset( "ATLAS", "bigportraits/coraline.xml" ),
	
	Asset( "ATLAS", "images/inventoryimages/pruners.xml" ),
	Asset( "IMAGE", "images/inventoryimages/pruners.tex" ),
}

GLOBAL.STRINGS.NAMES.PRUNERS = "Pruning shears"
GLOBAL.STRINGS.CHARACTERS.GENERIC.DESCRIBE.PRUNERS = "They come in handy!"

AddModCharacter("coraline")
AddPrefabPostInit("pruners")