category, main
main_loop,average,highwater
swap_wait,average,highwater
plinth_input_events, average, highwater
achievements, average, highwater
category, plinthLoop
audio_update, average, highwater
storage_manager, average, highwater
resource_manager, average, highwater
category, darkest_loop
update,average,highwater
input_update_start, average, highwater
gui_dispatched_events, average, highwater
klei_analytics, average, highwater
flush_assets, average, highwater
steam_update, average, highwater
category, step
step_on_new_tile, average, highwater
step_update_buffs, average, highwater
step_act_outs, average, highwater
step_stat_log,average, highwater
step_visit_tile, average, highwater
step_update_used_supply,average, highwater
steam_update_callbacks, average, highwater
category, save
raid_main_save, average, highwater
raid_map_save, average, highwater
raid_roster_save, average, highwater
raid_save, average, highwater
category,battle
actor_do_skill, highwater
category, timescript
timescript_expressions,highwater
timescript_expressions_compile, highwater
raid_save, average,highwater
raid_map_save, average,highwater
raid_roster_save, average,highwater
raid_main_save, average,highwater