			<!-- W3EE Begin -->
			<Var builder="Input" id="Nightsight" 				displayName="W3EE_NightSight" 						displayType="INPUTPC" actions="Nightsight"				 tags="input_overlap4"/>
			<Var builder="Input" id="Stash" 					displayName="W3EE_StashOpen" 						displayType="INPUTPC" actions="OpenStash"				 tags="input_overlap4"/>
			<Var builder="Input" id="DistanceMod" 				displayName="W3EE_AttDistMod" 						displayType="INPUTPC" actions="DistanceModifier"		 tags="input_overlap4"/>	
			<Var builder="Input" id="countGroupUp" 				displayName="W3EE_NextCounterG" 					displayType="INPUTPC" actions="CountGroupUp"			 tags="input_overlap4"/>	
			<Var builder="Input" id="countGroupDo" 				displayName="W3EE_PrevCounterG" 					displayType="INPUTPC" actions="CountGroupDown"			 tags="input_overlap4"/>
			<Var builder="Input" id="countTypeNe" 				displayName="W3EE_NextCounterT" 					displayType="INPUTPC" actions="CountTypeBack"			 tags="input_overlap4"/>	
			<Var builder="Input" id="countTypePr" 				displayName="W3EE_PrevCounterT" 					displayType="INPUTPC" actions="CountTypeForw"			 tags="input_overlap4"/>
			<Var builder="Input" id="shuffleMovement" 			displayName="W3EE_ModMovSpd" 						displayType="INPUTPC" actions="MovementSpdChange"		 tags="input_overlap4"/>
			<!-- W3EE end -->