@colossus_collision_radius = 4
@colossus_formation_priority = 4

@speed_very_slow = 80
@speed_slow = 100
@speed_default = 120
@speed_fast = 140
@speed_very_fast = 160

colossus = {
	formation_priority = @colossus_formation_priority
	max_speed = @speed_very_slow
	acceleration = 0.2
	rotation_speed = 0.15
	collision_radius = @colossus_collision_radius
	max_hitpoints = 30000
	modifier = {
		ship_evasion_add = 2
	}
	size_multiplier = 32
	fleet_slot_size = 32
	section_slots = { "ship" = { locator = "frame_ship" } }
	num_target_locators = 4
	is_space_station = no
	icon_frame = 7
	base_buildtime = 720
	can_have_federation_design = no
	enable_default_design = yes	#if yes, countries will have an auto-generated design at start
	
	prerequisites = { "tech_colossus" }
	
	class = shipclass_military_special
	construction_type = starbase_shipyard
	required_component_set = "power_core"
	required_component_set = "ftl_components"
	required_component_set = "thruster_components"
	required_component_set = "combat_computers"

	possible_starbase = {
		has_starbase_size >= starbase_citadel
		has_starbase_building = colossus_yards
	}
	
	empire_limit = {
		base = 1
	}
}
