FAQ for Serious Sam 

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ORIGINAL FAQ DATE:  March 24th 2001 (03/24/01)

		 S E R I O U S   S A M
                     Unofficial FAQ

Author          - James Paterson
Version         - 0.1
Version Date    - 03/25/01
E-Mail:         - james@tscentral.net
Web             - http://www.tscentral.net

===========================================================================

ATTENTION:  This FAQ/walkthrough is a work in progress.  It will be sent in
to GameFAQS as new content is added.  However, there may be sections that
appear to have nothing in them, and sections with nothing but "Coming
soon..."  These sections will be updated soon.  Please do not e-mail me
asking when new updates will be added.

===========================================================================

Copyright 2001 James Paterson

This document is copyright by US and Canadian copyright laws.  This FAQ is
for personal use only.  This FAQ may not be reprinted or reproduced, in
part or in whole, in any form, including, but not limited to, electronic
transmission and magazine publication, unless prior consent is given by the
author.  This FAQ may not be sold to anybody, commercial or otherwise.
Referencing or altering of this FAQ is expressly forbidden.  If you own or
operate a website and wish to post this FAQ, please read *[2] Webmaster
Information*

The following publishers and/or publications are forbidden from using this
FAQ:

- Ziff-Davis Video Game Group
- IDG Media
- Brady Games
- Prima Games

If any of these, or other, publications use this FAQ or part of this FAQ
will be pursued to the fullest extent of the law.

===========================================================================

Table Of Contents

[1] Contact Information
[2] Webmaster Information
[3] Where This FAQ May Be Found
[4] Other FAQs Written
[5] FAQ Information
[6] Author Biography
[7] Serious Sam Copyright
[8] Serious Sam Information
[9] System Requirements
[10] Serious Sam Review
[11] The Story...
[12] Installing Serious Sam
[13] Main Menu
[14] Single Player Difficulty Level Differences
[15] NETRICSA (NEuroTRonically Implanted Combat Simulation Analyzer)
[16] Default Controls
     [16.1] My Control Configuration
[17] Keyboard Shortcuts
[18] Multiplayer
     [18.1] Coporative
     [18.2] Deathmatch/Scorematch
     [18.3] Deathmatch/Fragmatch
     [18.4] Joining A Game
     [18.5] Starting A Game
[19] Enemies
     [19.1] enemy name 1...
     [19.2] enemy name 2...
[20] Items
     [20.1] item name 1...
     [20.2] item name 2...
[21] Weapons
     [21.1] weapon name 1...
     [21.2] weapon name 2...
[22] Walkthrough Introduction
     [22.1] Hatshepsut Temple - Level 1
     [22.2] Sand Canyon - Level 2


[#] Croteam Credits
[#] Godgame Credits (Gathering Of Developers)

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|-------------------------|
|-[1] Contact Information-|
|-------------------------|

Feel free to contact me at the following address:

james@tscentral.net OR

james (at) tscentral (dot) net

E-mail is checked every two days, and a quick response is almost
guaranteed.  When e-mailing, DO NOT ask for the following:

- hacks, cracks, warez, or other illegal materials
- any additional information for Serious Sam, as everything I know is
  contained in this FAQ

I appreciate the following e-mails:

- information you have that I have missed
- corrections to parts of the FAQ
- suggestions to make the FAQ better or more informative
- site's where this FAQ has been posted but is not listed under heading
  [3] Where This FAQ May Be Found
- compliments
- hate mail (legitimite and intelligent hate mail will be responsed to, but
  unintelligent pieces of garbage, such as *ur fak sux* will be promptly
  ignored and added to a filter)

===========================================================================

|---------------------------|
|-[2] Webmaster Information-|
|---------------------------|

If you wish to post this, or one of my other FAQs on your website, you may
do so as long as the following conditions are applied:

- the FAQ will remain as is in .txt form
- you give me 100% credit
- you send me an e-mail informing me the FAQ has been posted and where it
  has been posted (either a general URL or a direct URL to the FAQ)

===========================================================================

|---------------------------------|
|-[3] Where This FAQ May Be Found-|
|---------------------------------|

This FAQ may be found ONLY at the following websites:

GameFAQS - http://www.gamefaqs.com

If you have my FAQ posted on your website with my permission, but your site
is not listed here, don't worry; it will next update.

===========================================================================

|------------------------|
|-[4] Other FAQs Written-|
|------------------------|

|-------------------|----------|
|        GAME       | Platform |
|-------------------|----------|
|-------------------|----------|
| Nocturne          |   PC     |
| Unreal Tournament |   PC     |
|-------------------|----------|

NOCTURNE and UNREAL TOURNAMENT are under the name of Droogie, my name I
used in the Half-Life add-on, Team Fortress Classic.  Both FAQs can be
found at GameFAQS at http://www.gamefaqs.com

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|---------------------|
|-[5] FAQ Information-|
|---------------------|

Number of Pages :
Word Count      :
Line Count      :
Best Font       : Courier
Best Font Size  : Courier

===========================================================================

|----------------------|
|-[6] Author Biography-|
|----------------------|

I enjoy playing a variety games, and recently I have gotten really into:

- EverQuest
- Onimusha: Warlords (PlayStation2)
- Shadow Of Destiny (PlayStation2)
- RollerCoaster Tycoon (oldie but a goodie)
- Clive Barker's Undying (greatest horror game I've played in a while)
- Project I.G.I. (bad reviews, but I find it to be a good game)
- Serious Same (duh!)

I also watch a lot of movies, and my favorites at the moment are:

- Seven
- American Beauty
- Little Shop Of Horros (1986 movie-musical version, with Rick Moranis)

I've also really gotten into the HBO TV series "The Sopranos."  I've got
season one on DVD and have taped the entire season two (since it hasn't
been released on DVD yet) and am in the process of taping season three.
It is a great show about a mafia boss in the 2000's who has to put up with
his family and his other family, and needs to see a psychiatrist.  I
recommend fans of GoodFelllas, Scarface, etc. to watch the show.

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|---------------------------|
|-[7] Serious Sam Copyright-|
|---------------------------|

Serious Sam, the Serious Sam logo, Croteam and the Croteam logo are
trademarks of Croteam Ltd.  Copyright 2001.  All rights reserved.

Godgames and the Godgames logo are trademarks of Gathering of Developers,
Inc.  Copyright 2001 Gathering of Developers.  All rights reserved.

This FAQ is not endorsed or supported in any way by Croteam, Gathering of
Developers, it's staff or affiliates.

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|-----------------------------|
|-[8] Serious Sam Information-|
|-----------------------------|

Serious Sam is one of those rare games when a group of amateurs decide to
program a game and get recognized by a company.  Developed by a group of
people who are living in a warring country (sorry to the developers, but
the name of your country escapes me at the moment).  They banded together
to create a game which was originally going to be downloadable over the
Internet.  Over time, the Serious Sam tech demo was witnessed by a bunch of
people and gathered massive hype.  Why?  The game looks gorgeous and
gameplay compliments the graphics just as well.

Eventually, a member of Gathering of Developers, the people responsible for
the ill-fated "Blair Witch" line of games, noticed this so-called "tech
demo" and decided that these amateurs had real potential.  Talks eventually
led to the developers of the game, Croteam, to sign a publishing deal with
GOD.

Now, in March 2001, the game has hit stores, and is an amazing product
which has defintely lived up to its hype.  May I congratulate Croteam for
creating an amazing game and to Gathering of Developers for signing a group
of soon-to-be famous developers.

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|-------------------------|
|-[9] System Requirements-|
|-------------------------|

Minimum System Requirements:

- AMD K6-3 400MHz or Celeron 300MHz
- 64MB RAM
- Full OpenGL compliant 3D accelerator
- 100% Windows compatible sound card
- Windows 95OSR2/98/98SE/ME/NT 4.0 (with Service Pack 5) or Windows 2000
- 150MB free hard disk space

Recommended System Requirements:

- AMD Athlon 550MHz or Pentoum III 550MHz processor
- 128MB RAM
- Full OpenGL compliant 3D accelerator with 32MB RAM on-board memory
- Creative Labs SoundBlaster Live!
- 450MB free hard disk space

However, if you want to enjoy the game in all it's glory, the following
requirements are needed:

- AMD Thunderbird 800MHz or Pentium III 800MHz processor
- 256MB RAM
- Third generation full OpenGL compliant 3D accelerator with 32MB RAM
  on-board memory (example: GeForce 2 GTS or GeForce MX)

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|-------------------------|
|-[10] Serious Sam Review-|
|-------------------------|

Coming soon...

===========================================================================

|-------------------|
|-[11] The Story...-|
|-------------------|

At the dawn of the 21st Century, mankind makes a startling discovery.
Beneath the sands of the earliest known human civilization, traces of
another, even more ancient-but technologically advanced-civilization are
uncovered.  The profound scientific implications of this discovery leads
humankind to the far reaches of the universe.  Everything seems perfect,
but too perfect to last.

In the year 2104, human civilization is attacked by countless deadly
monsters spawned from another dimension.  In the battles that follow,
humankind fights valiantly, but nothing can stop the monsters from coming.
Earth's forces are steadily defeated, planet-by-planet, from Alpha
Centaury back to their own solar system.

Because of his extreme bravery in battling monsters, Sam 'Serious' Stone
becomes a legend.  Wounded countless times-but never defeated-Serious Sam
becomes a living symbol of the Earth's resistance against the advancing
evil.

But, no matter how bravely human armies fight, they are defeated, time and
again.  Attempts to defend the solar system fail and the Earth is now under
direct attack.  Humankind stares into the face of it's own annihilation.

World leaders must now turn to their last chance-an ancient artifact called
the 'Time-Lock', a relic from a long-forgotten race, imbured with the power
to teleport a single person back in time.  The choice of whom to send is
obvious.

Serious Sam becomes the final hope for humankind.  He must return to the
past and change it to save his race from extinction from an evil force
determined to purge the galaxy of all intelligent life.

(story taken from the Serious Sam instruction booklet, page 4)

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|-----------------------------|
|-[12] Installing Serious Sam-|
|-----------------------------|

Coming soon...

===========================================================================

|----------------|
|-[13] Main Menu-|
|----------------|

Coming soon...

===========================================================================

|-------------------------------------------------|
|-[14] Single Player Difficulty Level Differences-|
|-------------------------------------------------|

Coming soon...

===========================================================================

|----------------------------------------------------------------------|
|-[15] NETRICSA (NEuroTRonically Implanted Combat Simulation Analyzer)-|
|----------------------------------------------------------------------|

Coming soon...

===========================================================================

|-----------------------|
|-[16] Default Controls-|
|-----------------------|

Coming soon...

===========================================================================

|-------------------------|
|-[17] Keyboard Shortcuts-|
|-------------------------|

Coming soon...

===========================================================================

|------------------|
|-[18] Multiplayer-|
|------------------|

Coming soon...

===========================================================================

|--------------|
|-[19] Enemies-|
|--------------|

Coming soon...

===========================================================================

|------------|
|-[20] Items-|
|------------|

Coming soon...

===========================================================================

|--------------|
|-[21] Weapons-|
|--------------|

Coming soon...

===========================================================================

|-------------------------------|
|-[22] Walkthrough Introduction-|
|-------------------------------|

This walkthrough was done on the Normal difficulty setting.

I have tried to explore each level very thoroughly, so that I could give
you access to the weapons and items otherwise ignored by players seeking to
just complete the game.  If I missed a secret or out-of-the-way item, an
e-mail informing me would be appreciated.  You will be credited for any
help you give me.

|------------------------------------|
|-[22.1] Hatshepsut Temple - Level 1-|
|------------------------------------|

As soon as you have control, head up the ramp to the tunnel.  You will be
attacked by a Beheaded Rocketeer.  Kill him and proceed up.  You will see
more Rocketeers coming from the right side, but don't worry about them;
they will be killed by a bolt of lightning.  At the top of the ramp, there
is a +10 Health vial you may need.  Turn right, and cross the platform you
see.

Turn left when in the temple and run all the way around to collect two
boxes of Shotgun shells.  Turn around and run to the middle, where you will
see a hallway.  Run straight down the hallway to the other side and turn
left.  Follow until you get another box of Shotgun shells.  Return to the
hallway.  Continue down the hallway until you come to a fork.  Collect the
extra Shofield (double the firepower) and continue down the hall towards
the door.  Just as you get to it, a new creature will spawn; the Female
Gnarr.  Back up while shooting to kill it.  When it's dead, enter the door.

You are now in a room with a big pool.  To your left and right are pieces
of armor, totalling 14.  A new enemy will be introduced; the Beheaded
Bomber.  In the far right corner there is a +25 Health bottle if you need
it, and in the center of the poll is a +50 Health box.  Enter the door
opposite the one you came in.

In the right hand side of this room is +50 Armor and a box of Shotgun
Shells.  In the left hand side of the room you will find a new weapon; the
12 Gauge Pump Action Shotgun.  Upon picking up the shotgun, you will be
attacked by five or six Rocketeers, as well as two Gnarr's, one male and
one female, and two new monsters; Beheaded Firecracker and Kleer Skeleton.

When all creatures have been dispatched, enter the door.  Mission over!

|------------------------------|
|-[22.2] Sand Canyon - Level 2-|
|------------------------------|

Coming soon...
